Navegando por Assunto "Agentes autonômos"
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Item Acesso aberto (Open Access) Baiuka: jogos de lendas amazônicas para avaliação de inteligências múltiplas(Universidade Federal do Pará, 2009-09-18) COSTA, Danielle Fonseca; FAVERO, Eloi Luiz; http://lattes.cnpq.br/1497269209026542BAIUKA is an educational game aimed to wake up ecological consciousness based on Amazonian legends. This study aimed to build an educational game for kids, based on Multiple Intelligences, facing the Amazonian culture, automatically generating ratings from independent agents, based on the behavior of the player, and helping the teacher in the classroom. The game aimed to provide a specific tool of learning motivation from the use of educational games on the web, and develop a model to evaluate educational games. The methodological way had as its analysis basis the qualitative methodology and involved, beyond bibliographic and documentary research, a field research at Ipiranga´s School, applying a checklist for Portuguese Language teachers properly selected, as well as experts that, in some way, work in this reality. The research results indicate a good acceptance by teachers to provide moments of play activity for children. Unfortunately, the difficulty also noticed in creating an educational game that is interesting to the young, combining teaching methods with the power of computer games. However, despite this sad fact, the research points to hope that computer games can be considered the state-of-the-art for the development of environments for learning motivation. The production of this new generation of educational games requires interdisciplinary teams, creative and able to work cooperatively.