Navegando por Assunto "Metodologias ativas"
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Artigo de Periódico Acesso aberto (Open Access) Aprendizagem significativa como alicerce para metodologias ativas no ensino de ciências: uma interlocução em prol da educação de jovens e adultos(Universidade Federal do Pará, 2021-03) AUGUSTINHO, Elizabeth; VIEIRA, Valéria da SilvaThe article presents reflections on how the education of young people and adults can be reframed, in the search for an active participation of the student, in which he is the protagonist and subject of his learning. It highlights the importance of teacher training to work in this type of teaching. This is a bibliographic, descriptive research, based on the experience in the classroom and through the reading of vast bibliographic material, which motivated the deepening of the theme, prioritizing reference authors, such as: Freire, Ausubel, Moran, Chassot. In addition to presenting fundamental concepts related to meaningful learning, the importance of active methodologies is highlighted, which can become effective strategies for meaningful learning in science in youth and adult education.Dissertação Acesso aberto (Open Access) Ciência com cartas: refletindo sobre a importância do diálogo entre ciência e sociedade com alunos de graduação(Universidade Federal do Pará, 2021-08-23) GUEDES, Suelen Miyuki Alves; ELIASQUEVICI, Marianne KogutFrom the discussions about science raised by Sala (1974), Auler (2007), Morin (1999, 2003) and Santos (1999, 1989, 2008, 2011), we have reflected that a greater approximation and dialog between science and society is necessary. This is because, historically, scientific knowledge has been constituted separately from both the society and other forms of knowledge, which caused some barriers that have persisted until today, such as the fact that science is considered hermetic and far from the everyday life. From the perspective of science defended by Morin (1999, 2003) and Santos (1999, 1989, 2008, 2011), which states that the construction of knowledge needs to consider the interaction between the individuals, their cultures and all forms of knowledge, our research started from the following question: How to promote an interdisciplinary dialog between science and society, with Higher Education students? Our goal was to dialogically foster discussion about science and the processes involved in its construction, using a deck of cards, respecting the contributions of different forms of knowledge. In this context, the deck of cards entitled "Science in question: dialogues with cards" was created, aimed at higher education professors, from any area of knowledge, to promote reflections on science with undergraduate students in compulsory subjects of Scientific Methodology or Research, and in optional subjects related to science. Concerning the elaboration of the product, we carried out a bibliographic research of theoretical references on science to define the thematic axes to be discussed, and we analyzed materials to choose the best format to use. After this structuring, we submitted the content of the cards for validation by a panel of experts, adjusting, eliminating and adding content based on the suggestions indicated. As a final step, we designed the visual identity of the cards and auxiliary materials, as well as we carried out the study to store the cards in the digital version and build a website for the promotion and dissemination of experiences. As a result, according to the validation of the experts' content, we consider that the product is coherent, being relevant to the proposal and suitable for application in the classroom with undergraduate students. Due to its versatility for use in physical, asynchronous and distance classes, in addition to its open character for the professor to create their own content, it has innovative potential to be appropriated in different contexts of Higher Education.Dissertação Acesso aberto (Open Access) O ensino da educação financeira em uma escola de comunidade Ribeirinha amazônica, por meio de um projeto de extensão(Universidade Federal do Pará, 2024-03-20) FELIPE, Samara Trindade de Moura; DINIZ, Marcos Monteiro; http://lattes.cnpq.br/7813719832858592; ELIASQUEVICI, Marianne Kogut; http://lattes.cnpq.br/6655468164115415Financial Education, a global concerning, seeks to promote financial knowledge. In Brazil, the National Financial Education Strategy (ENEF), created in 2010, has as its main objective promoting Financial Education, including it in the Basic Education curriculum, being treated as a transversal theme that must be addressed in different school subjects. However, not all students have the same financial or cultural reality, and it is essential that this teaching can be adapted to ensure meaningful learning. At the same time, when analyzing the schooling formation of Higher Education students who, in some way, are related to the theme, especially the Mathematics Degree, it is common for topics related to finance to be worked on only the technical repertoire of Financial Mathematics, its mathematical concepts and properties, leaving aside the relation of these notions with public policies and the association between consumption and planning, initial concepts that are essential for a schooling formation in Financial Education that can then be “translated” in future moments in the Basic Education classroom. Given the context, the research on screen starts from the following question at issue: How can we provide opportunities for more responsible, ethical and civic- minded training for undergraduate students at the Federal University of Pará, as well as collaborating to create an environment favorable for knowledge sharing related to Financial Education for Basic Education students? Aiming to answer this question, we set out as a general objective: Set up a University Extension Project which explores teaching strategies, based on active methodologies and contextualized activities, to address issues relating to Financial Education, with ninth-grade elementary school students from the Municipal School of Rural Education São José, on Ilha Grande, Belém- PA, providing a more responsible, ethical and civic education for undergraduate students at the Federal University of Pará. Research was carried out with a quantitative-qualitative approach, of a descriptive nature and of an applied nature, divided in stages, leading to the development and implementation, during 2023, of the University Extension Project Só te digo: POUPA! from the Federal University of Pará, with monitors from different courses at the Institution. By endeavoring to develop a University Extension project targeting students from a riverside community, and with the active envolvement of undergraduate students, we provide the opportunity for the undergraduate students to put into practice what they learn in the classroom, developing leadership, communication and work skills in team. The experience of engaging with the riverside community was enlightening, demonstrating the diversity and cultural richness in our state. Valuing and respecting the community's traditions and ways of life was essential to promote inclusion and mutual understanding between the University and the school. This initiative not only enriched the learning experience but also contributed to the personal and academic development of all participants.Dissertação Acesso aberto (Open Access) Ensino e aprendizagem de História baseada em problemas: Estudo de Caso em uma turma de 9º ano da EMEIF Monte Horebe, no Município do Acará-PA(Universidade Federal do Pará, 2025-03-14) SOUZA, Luiz Humberto de Oliveira; COSTA, Renato Pinheiro da; http://lattes.cnpq.br/0413733044020733; https://orcid.org/0000-0001-7132-0579This study investigates the use of active teaching methodologies in History classes at the Monte Horebe School, located in the municipality of Acará-Pa, based on a central concern: the traditionalist teaching approach adopted at the institution. The problem identified was the teaching practice of the History curriculum component, which is characterized by the passive transmission of content, with an emphasis on the memorization of historical facts, with no practical significance for the student's life, a practice dubbed by educator Paulo Freire as “banking education”. To address this problem, the study was carried out using qualitative research, with a focus on a case study carried out with students in the 9th year of primary school at the aforementioned school, using the methodology of participant-action research. Ethnographic elements were used, such as field observations, interviews and research diary notes. The educational product of this investigation was a workshop-class based on Problem-Based Learning (PBL), with the aim of transforming the school's pedagogical practice and overcoming the traditional model of teaching History that is still in force.Dissertação Acesso aberto (Open Access) Manual de estudos: jogos educacionais no ensino de inglês(Universidade Federal do Pará, 2023) DUTRA, Gabriela Maria Lima Machado; DINIZ, Marcos Monteiro; http://lattes.cnpq.br/7813719832858592; DINIZ, André Monteiro; http://lattes.cnpq.br/5064351890235151; https://orcid.org/0000-0002-4895-7421Learning a new language brings many benefits to people. By studying a second language, students develop linguistic, cognitive and social skills. However, generally, students do not actively participate in classes. In this sense, a way to encourage students' motivation, involve them in the proposed activities and help them in their learning process, presents the use of educational games in English language classes. However, this theme is not much addressed during the undergraduate course and this can cause a gap in the training of future teachers on the use of this methodological resource. With this, the present work started from the following focus question: How can a study manual complement the training of students of the Degree in Literature - Qualification in English on the use of educational games in teaching English? The work has the general objective: To elaborate a manual, with elements of in its construction, to complement the initial formation of the students of the Degree in Letters – Qualification in English at UEPA, Belém campus, about educational games. With this, the product “Learn, create and play games: educational games for teaching English” was built. The research addresses concepts about communicative language teaching, games in English language teaching and learning and the practice of educational games in the initial training of English teachers. The research methodology has a qualitative approach and the methodological route has three stages: in the first phase, a bibliographical research was carried out in digital educational platforms such as academic google, eduCAPES, Periodicals of CAPES and BDTD; in the second stage, the documental analysis of the Pedagogical Project of the Language Course – English Language took place and, finally, a questionnaire was applied to the 2nd and 3rd year students and, also, to the professors of the mentioned course. The testing and validation of the product took place at the aforementioned university and course, with 2nd and 3rd year students. During this period, it was possible to refine the contents of the created artifact and confirm usability aspects of the games, after presenting the elements and suggestions of types of games contained in the educational product. In view of this, it is believed that the product has potential in complementing the training of students of the Letters - English Language course, since knowing about the use of games in education not only prepares students for the future of education, but also enriches their training as teachers, offering them additional pedagogical tools and stimulating their creativity and innovation.Dissertação Acesso aberto (Open Access) Metodologias ativas em contexto universitário: desenvolvimento de um curso de capacitação voltado para docentes do ensino superior(Universidade Federal do Pará, 2021-06-24) LEAL, Djanira de Oliveira; DINIZ, Marcos Monteiro; http://lattes.cnpq.br/7813719832858592This research aimed to develop a training course in active methodologies for teachers at the Federal Rural University of the Amazon (UFRA). The course, entitled Active methodologies for university contexts, corresponds to the educational product conceived during the research and had as its final object the creation of a Pedagogical Design (PD) covering its entire structure. Through this training, we sought to promote mainly the use of teaching strategies based on the principles of active methodologies. The initial stage of the study comprised a diagnosis of the locus of research, which made it possible to identify the characteristics of the institution and its teaching-learning policy in order to adapt the training to the institutional context. In addition, it was possible to draw a profile of the teaching methodologies available at the University, considering the students' point of view and expectations regarding teaching practices developed at the institution. The diagnosis made at UFRA showed the existence of an institutional environment favorable to the implementation of this type of training. The results obtained from this study also enabled the identification and training of a team of professors from the University, who already used activities based on active methods in their classes, which resulted in the invitation to participate in an action research focused on supporting the preparation of the PD of the course. The product testing stage involved conducting a pilot experiment, that is, the first course offering at the institution. The analysis of this experience recommends that the development of this type of training can contribute to help teachers better understand the concept of active methodologies and improve the process of planning and using active methods in their classes. The data collected in the product testing also provided subsidies for the improvement of the training proposal. Considering the germination characteristic of the product, it can be inferred that, with the necessary adaptations, the course can be applied in other training contexts that have similar objectives.Dissertação Acesso aberto (Open Access) OficinAtiva: uma experiência formativa a partir dos princípios das metodologias ativas com docentes da universidade do estado do amazonas (UEA), no município de Manicoré(Universidade Federal do Pará, 2020-03-12) RODRIGUES, Rosa Maria Siqueira de Carvalho; VELOSO, José Miguel Martins; http://lattes.cnpq.br/3550143585946842The present work brings in its context the discussion about educating professors in the perspective of building teaching knowledge, which indicates the reflection about the pedagogical practice that nowadays needs to educate citizens with critical thinking, ready to assume their role in accord with the needs of society. In this context, there are teaching practices based on different processes, entitled active methodologies, which aim to put students as the protagonists of their learning process, favoring autonomy development and collaborative learning. We therefore describe the steps taken to answer the focus-question that guided this dissertation: how can professors’ training, with an emphasis on active methodologies, contribute to reframe pedagogical practices of professors of the Amazonas State University (Universidade do Estado do Amazonas – UEA), in the Manicoré municipality? To do so, we elaborated the general objective of the research, which consisted in developing a professors’ training workshop to foster reflection on the teaching practice based on the principles of active methodologies in the Amazonas State University in Manicoré. To reach this goal, the theoretical basis of this work is based on the studies of Moran (2015), Freire (2006), Almeida (2005), Berbel (2011), Lucarelli (2000), and Zabalza (2004). The empirical basis, on the other hand, has a qualitative and exploratory approach, built with methodological procedures such as bibliographical research, participant observation (PERUZZO, 2017), specialists’ panel (PINHEIRO; FARIAS, ABE LIMA, 2013), data gathering, opinion analysis, product materialization and validation by the OficinAtiva: ways to innovate in class. Through the data collected, it became evident that professors did not yet know active teaching-learning methodologies and showed great interest in using them in their classes. Participating in the OficinAtiva allowed them to comprehend in practice the principles that guide these methodologies, which is a determining factor for them to give new meanings to their pedagogical actions and build knowledge in a diverse way.Dissertação Acesso aberto (Open Access) Pontes de ensino: caminhos para o ensino superior híbrido(Universidade Federal do Pará, 2019-05-16) CRUZ, Suellainy Vieira da; COLFERAI, Sandro Adalberto; http://lattes.cnpq.br/9217166268191537The dissertation describes the process of conception, elaboration and validation of an Educational Product, called Bridges of Teaching, whose purpose is to assist teachers in the use of hybrid teaching, which is understood in this work as the integration of distance and presence moments. We chose to develop the product in a hypermiditic way, due to the possibility of user interaction with the product, as well as the use of different languages and supports. For product development, a multi-methodological strategy was implemented, with theoretical support in Bonin and Sinos (2004). The process of research and elaboration of the product took place in four stages: theoretical foundation, with which it was sought to identify the contextualization about the use of percentage of time load at distance in undergraduate courses; to check conceptions about innovation in higher education; to verify the teaching methodologies that can be used in the implementation of hybrid education; identify digital information and communication technologies - TDICs that can be used in the implementation of hybrid education. The second stage of the research consists in the accomplishment of a single case study, carried out at the Federal University of Pará - UFPA, which focuses on the integration of distance and face-toface teaching in undergraduate courses at the Federal University of Pará, through of the virtual learning environment of the Integrated System of Management of Academic Activities - Sigaa. The case study has three sources of evidence: documentary, direct observation and interviews. The third stage of the research consisted in the construction of the prototype of the educational product Bridges of Teaching, which was based on the methodology proposed by Amante and Morgado (2001) for the elaboration of hypermedia materials. The last step of the research was the validation of the product, which took place through a panel of experts. The validation occurred in two stages, the first one evaluated the product in relation to four aspects: appearance, structure and navigation, content and innovation. The results showed that some changes were necessary in the product, mainly in relation to the appearance. After the changes this aspect was again validated and the results demonstrate the improvement of the current version compared to the previous version.Dissertação Acesso aberto (Open Access) S.O.S. – Stimulate Our Skills: guia de estratégias didáticas criativas para o ensino e aprendizagem na licenciatura em letras-língua inglesa(Universidade Federal do Pará, 2021-08-13) MORAES FILHO, Moacir José de Almeida; ARAÚJO, Marcus de Souza; ELIASQUEVICI, Marianne Kogut; http://lattes.cnpq.br/6655468164115415Recent researches state that students entering Higher Education, in undergraduate courses in English Language courses, show difficulties in developing productive skills – speaking and writing. Therefore, this research started from the following focus question: How can we assist students of undergraduate courses in English Language in the development of linguistic skills of speaking and writing in English, through creative didactic activities, based on studies on Active Learning Methodologies and the Communicative Approach? Hence, the general objective outlined was the development of S.O.S. – Stimulate Our Skills, a guide of creative teaching activities to help teachers of undergraduate courses in English Language to foster the development of productive language skills in English in their students, using creative teaching strategies based on Active Learning Methodologies and the Communicative Approach. To this end, I studied theorists and researchers such as Torre (2002), Veit (2017), Lacerda and Santos (2018), Filatro and Cavalcanti (2018), Leal, Miranda and Casa Nova (2019) and Moran (2020), concerning Active Learning Methodologies, and Bygate (1987), Brown (2001), Nunan (2003), Cook (2008), Abreu (2009), Quisen (2015) and Oliveira (2019), on teaching and learning processes of English Language. Regarding the research methodology adopted, it is possible to classify it as a mixed approach, in relation to data collection, and as an applied research, when taking into account the level of investigation. In terms of research objectives, it is considered as descriptive of opinion (ABRANTES, 2007). Among the procedures adopted during the research, there was a participant observation in the English Language II course, offered by the Faculty of Modern Foreign Languages, at the Federal University of Pará, where two creative didactic activities that served as a basis for the development of the other components of the product were tested. As a result, it was observed that even though the traditional teaching methodology is still adopted in some contexts of teaching and learning of English Language in Higher Education, active learning methodologies and creative didactic strategies can contribute to a better interaction between students, fostering autonomy and collaborative learning. In this sense, the proposed educational product has the potential to promote meaningful learning and the development of productive language skills in students of an English Language course.Dissertação Acesso aberto (Open Access) Simulador em realidade virtual para o manejo de lesão por pressão para discentes do curso de graduação em enfermagem(Universidade Federal do Pará, 2025-06-03) TEIXEIRA, Niceane dos Santos Figueiredo; MONTEIRO, Dionne Cavalcante; http://lattes.cnpq.br/4423219093583221This dissertation investigated the elaboration, development, testing, and outcomes of a simulator within a virtual reality environment as an innovative pedagogical approach for the teaching-learning process of pressure injury management in an undergraduate nursing program. To substantiate this research, the contributions of active methodologies are highlighted. These have emerged as pedagogical strategies focused on promoting active student learning. In this context, virtual reality (VR) is employed as an innovative technological resource for teaching and improvement in the healthcare field, with a particular focus on nursing. The methodology was applied research, employing a quantitative-qualitative, exploratory, and descriptive approach. For theoretical grounding and contextualization, an integrative literature review and data collection were conducted. The simulator software was developed by a multidisciplinary team, utilizing the 3D modeling system Blender 3.5 for the creation of virtual elements. The integration of these models into the immersive virtual reality environment was executed through the Unity 3D game development engine. Product testing involved the utilization of virtual reality resources, such as the Oculus Rift, consoles, and motion sensors, in conjunction with a monitor and computer, thereby providing students with an interactive and immersive experience within the simulated pressure injury management scenario. The research involved the participation of nursing specialists and undergraduate students and was conducted at the Laboratory of Applied Artificial Intelligence (LAAI) of the Federal University of Pará (UFPA), located in Belém. Data collection at each stage of the development and testing process employed specific instruments. The analysis of the obtained data encompassed content analysis of discursive and objective responses, and the interpretation of quantitative data presented in graphs, aiming to understand the participants' perception of the simulator. The results and discussions presented in this dissertation demonstrate that the developed virtual simulator possesses significant potential as an empowering and facilitating tool for the teaching-learning process of pressure injury management in nursing education.Dissertação Acesso aberto (Open Access) Trilha Viva: dinâmica educacional para (re)aprender a empreender jogando(Universidade Federal do Pará, 2025-05-23) MENDES, Felipe Teixeira; LOPES, Suzana Cunha; http://lattes.cnpq.br/9267654589941610; https://orcid.org/0000-0002-8363-7562This study presents the development and validation of Trilha Viva, an educational tool designed to foster entrepreneurship learning among undergraduate Business Administration students in higher education. Based on the integration of active learning methodologies and experiential learning, the research aimed to answer the question: to what extent does a playful strategy, such as Trilha Viva, enhance the teaching-learning process of entrepreneurship? To achieve this objective, a mixed-methods approach was adopted, structured in three stages: initial diagnosis, prototype development, and product testing. The diagnostic phase included surveys administered to students from two higher education institutions, identifying gaps in entrepreneurial education and confirming students’ interest in more dynamic and experiential practices. In the development phase, the product was prototyped based on the identified demands, incorporating playful elements and problem-based situations. The testing phase was conducted using a quasi-experimental strategy, with pre- and post-game assessments to evaluate the impact on the understanding of entrepreneurial competencies. The results indicate that Trilha Viva promoted learning, increased self-awareness of entrepreneurial competencies, and generated engagement among participants, validating the game as an effective active learning tool. Furthermore, the experimental application allowed for adjustments between game versions, improving its pedagogical structure and game mechanics. The research concludes that Trilha Viva contributes to the integration of theory and practice, strengthening entrepreneurship education in higher education and providing methodological support for educators seeking more interactive and contextualized strategies.Dissertação Acesso aberto (Open Access) Videoaprendizagem: uma metodologia ativa experimental para o ensino superior(Universidade Federal do Pará, 2019-05-13) MACIEL, Mayara Santos; FREITAS, Guaciara Barbosa de; http://lattes.cnpq.br/8765902485221030This work aims to present and analyze the process of idealization, elaboration, experimentation, selection and validation of a methodological proposal for higher education, a so - called Videoaprendizagem. It is a proposal of pedagogical practice with emphasis on innovative and creative disciplines of education, because it redesigns teaching and learning relations in the classroom, allowing structural conditions for a teaching and learning autônomo for students starting from the critical thinking about digital technologies, focusing on the processes of creating pocket videos. The theoretical construction of this work is supported by the considerations of Heidegger (1994) and Orozco-Gómez (2002, 1998) on the “Essence of the Technique” and “Rationality of Relevance”, in the precepts of Martín-Barbero (2000) and Moran (2013, 2007, 2002, 1995, 1994 ). (2018), Valente (2018), Althaus and Bagio (2017), Souza, Iglesias and Pazin-Filho (2014) and Miter et al. (2008) on active methodologies. We refer to Freire (2011) and Zatti (2007) to face the younger (2012) and Moreira and Masini (1982) in order to deal with a more important learning, besides Paulo Freire (1986). technical guidelines for making videos by Moletta (2009) and Alves et al. (1987). A qualitative research has as main script a participant examiner (YIN, 2016; MINAYO, 2009b; GIL, 2008). As support techniques use the research (BONIN, 2011) and a documentary research (SÁ-SILVA; ALMEIDA; GUINDANI, 2009). To collect data on research changes, we use the data game, a playful adaptation of the world made by us. The selection and validation of consumer products (Videoaprendizagem guide, website and Basic Pocket Videos Production Manual) was carried out from a panel of Specialists (PINHEIRO, FARIAS, LIMA, 2013, STRUCHINER, RICCIARDI, VETROMILLE, 1998). The results of the research were developed and incorporated into the generation of videos and results of its derivatives, as well as the proposal for the creation of workspaces and the learning of meaningful learning.
